Freelance Full-Stack Developer
Independent · Tacoma, WA
Building and operating production web products for creator-led businesses, including end-to-end ownership of frontend, backend, data, deployment, analytics, and ongoing production operations
Backend/platform software engineer · Tacoma, WA
Backend/platform-oriented software engineer building and operating production web systems.
Currently the sole developer behind Genshin Track, a live companion platform used by tens of thousands of players. I work across application architecture, PostgreSQL, deployment, caching, analytics, and the infrastructure that keeps it running.
I tend toward backend systems and operations, but I am comfortable owning the full path from product feature to deployed service. I also build open-source tooling and whatever else seems interesting.
Production companion platform for Genshin Impact players with progression tracking, guides, planning tools, and account dashboards. Built and maintained end-to-end for a creator-led audience.
Open-source cross-platform process monitor with auto-restart, Discord alerts, and multi-host visibility. Currently being reworked around a self-hosted model.
Self-hostable patch delivery with signed manifests, content-addressed storage, channels, rollback, and garbage collection.
Independent · Tacoma, WA
Building and operating production web products for creator-led businesses, including end-to-end ownership of frontend, backend, data, deployment, analytics, and ongoing production operations
University of Washington Tacoma